Flow
Documentation for the Flow C++ Library
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Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level 123]
 Nflow
 CAppendAppend a value to the list
 CAppend< NonTypeList< vs... >, v >
 CArenaMemoryResourceA linear arena memory resource that allocates memory sequentially from a fixed buffer. Throws std::bad_alloc if there is insufficient space for the requested allocation
 CBinaryHeapA binary min-heap container. Supports custom comparator and allocator
 CBuddyMemoryResourceFixed-size buddy allocator implementing the MemoryResource interface. The min block size is 1 byte, the maximum is 1<<64 bytes
 CBuddyBlock
 CConcurrentFlexQueueA thread-safe concurrent queue with flexible push and pop operations
 CNode
 CConcurrentQueue
 CCountedValueViewIteratorIterator that returns a constant value a fixed number of times. Useful for creating a virtual range of repeated values without overhead
 CDebugClassDebug class to track copy/move operations. Some operations may be optimized away in release builds
 CDefaultMemoryResourceA default memory resource that wraps global ::operator new and ::operator delete
 CDisjointSetA disjoint union set that uses path compression and union by rank
 CNode
 CIntegralIteratorAn iterator that can iterate through a range of integer. Useful when the search space is too big to fit into a container
 CIsNonTypeList
 CIsNonTypeList< NonTypeList< vs... > >
 CMemoryResourceA memory resource holder interface for the PolymorphicAllocator. Responsible for allocate and deallocate raw memory
 CMultiQueueThreadPoolA work-stealing multiqueue threadpool. Each worker thread has a thread_local task queue to reduce thread contention
 CNonTypeList
 CPolymorphicAllocatorPolymorphic allocator wrapping a non-owning memory resource. Allocation strategy depends on the memory resource implementation
 CPoolMemoryResourceA pool memory resource that manages fixed-size memory blocks from a pre-allocated buffer. The allocation size must be less or equal to the block size. The allocation alignment must be less or equal to the block alignment. Throws std::bad_alloc if the constraint is not met or run out of memory
 CHeader
 CPopBackRemove the last element from the list
 CPopBack< NonTypeList< v > >
 CPopBack< NonTypeList< v, vs... > >
 CPopFrontRemove the first element from the list
 CPopFront< NonTypeList< v, vs... > >
 CPrependPrepend a value to the list
 CPrepend< NonTypeList< vs... >, v >
 CSegmentTreeA standard segment tree that supports O(log n) for point update and range query. The binary operation must be commutative
 CSetSet the element at the index to the new value in the list
 CSet< NonTypeList< v, vs... >, index, sv >
 CSimpleThreadPoolA simple thread pool with fixed number of worker threads. All the threads poll tasks from a single queue. If all the threads are waiting, then the user must manually call runPendingTask() to resolve deadlock
 CSpliceSplice out a list from the range [first, last)
 CSplice< NonTypeList< v, vs... >, first, last >
 CSplice< NonTypeList< vs... >, first, last >
 CStackMemoryResourceA stack-based memory resource that allocates memory in a LIFO order from a fixed buffer. Deallocation must happen in reverse order of allocation. Throws std::bad_alloc if there is insufficient space for an allocation
 CHeader
 CThreadTaskA task that can be execute by a thread. Internally, it uses type erasure to store a std::packaged_task. The memory is managed by std::unique_ptr
 CThreadTaskImp
 CThreadTaskInterface
 CTimerA simple timer to record timelapses. Uses steady_clock by default
 CVector
 CVectorGrowthStrategy
 CDoubleExpand
 CFibonacciExpand
 CGoldenExpand
 CWorkStealingQueue